March 27th Update - New Hero & Patch Notes

update | Mar 27.2019

Dear players,

A new update (version No.1.25.0) for Legend of Ace is ready.

In preparation for this new version, servers will be offline during the following times:

Australia(UTC/GMT+11):  March 27th, 17:00pm -21:00pm  

North America (UTC/GMT-5): March 27th, 01:00am-05:00am 

Europe (UTC/GMT+1): March 27th, 07:00am-11:00am

Asia (UTC/GMT+7): March 27th, 13:00pm-17:00pm

South America (UTC/GMT-2): March 27th, 04:00am-08:00am

Follow us on FacebookTwitterfor the latest news from the team. 

Thank you for your support

 


 

►【New Hero Arrived】

------- Scarlett- [Descendant of God] -------

Introduction of skills:

 

   ATTACKS [Shadow Strike]

Normal Attack deals 70+0.4ap damage.

Flash backward for 2 meters when attacking units within 1.5 meters;

flash towards the target's direct for 2 meters when attacking groups beyond 5 meters.

The flash will have slightly deviated to the left or right based on the arrow keys.

 

   PASSIVE  [Viper Mark]

An attack on a unit will leave a mark for 4 seconds, and, after stacking three layers of dots, deal True Damage by 80+5% max HP.

 

  SKILLS1 [Shadow Burst]

Increase attack speed by 29%-40% (based on the hero’s level) for 4 seconds, and the range of [Magic Arrow Rain] and [Shadow Strike] by 2 meters.

 

  SKILLS2 [Magic Arrow Rain]

Launch a rain of arrows to attack surrounding enemies, each time dealing 40+0.2ap damage and stack one layer of [Archer's Mark].

The fewer enemy units nearby, the denser attacks a single group will receive. One unit can earn up to 4 strikes.

 

  SKILLS3 [Mighty Spikes]

Charge for a short period and shoot eight spikes, dealing 200+1.4ap direct damage, knocking back enemies and stack one layer of [Archer's Mark] on hero units.

 


 

►【Game Adjustments】

1.New Function:

-Activity Quest (Removed old quests).

More information:>>> Daily Mission system

-Talent Spells. You can select two spells before battles.

More information:>>> Summoner Skills Introduction

 

2.Optimize UI and Prompts:

-Remade matching system. You will select a hero after a match is found, not before.

Then, you can pick a hero that works better with the team or counters the enemies.

After all, we think the strategy of picking heroes is more important than giving the player just what he wants to play.

-Added Replay Function in the Combat History page.

 

3.Economy and Loot Adjustments:

-Most of the rewards have moved to Activity Quest.

-Added a new item "Magic Stone."

Adjust prices of Card Chests in Shop (Contain Magic Stone )

-Upgrade card level will not consume Gold, only consume card or Magic Stone.

(Players' existing Gold will automatically convert into Magic Stone. Players who have upgraded card level will be compensated with a lot of Magic Stones).

More information:>>> Card Upgrade Adjustment

-Reworked Skin Token: (Players' existing Skin Token will automatically convert into new Skin Token.)

1 common = 0.75 new;

1 rare = 2 new;

1 epic = 5 new;

1 legend = 10 new.

-Pricing changed: (Player's current Token and Crystal will be automatically exchanged.)

1 Hero Token (old) = 100 Hero Token (new);

1 Lucky Crystal (old) = 500 Lucky Crystal (new).

-It can get hero tokens after ranked matches

 

4.Gameplay in Battle Adjustments:

-Increased the Hero level limit from level 12 to 20.

-Added Spell level up function. Heroes gain one spell point per level. You can choose which spell to upgrade with it.

-Replaced Ultimate Charging with Cooldown.

-Changed the card activation rule:

Previous: One card per level until level eight; 

Now:  One card every two levels until level fifteen.

More information:>>> Hero Battle Adjustment

-Pit Fiend

Remove Monster's resentment

Acid Corrosion:-15%->50% Heal Effect,Damage from 1%->0.3%

-Rework all attributes of minions, monsters, and buildings

 


 

5.Hero Balance Adjustments:

-Adjusted lots attribute of heroes and cards.

 

-[Venom]
All Abilities poison enemies
While hitting a poisoned enemy, gain 8.5(+0.5*Level)% Attack Speed.
Deal bonus 17(+0.2ap)(+3*Level)
The 80%->30% of the bonus damage restores Medusa's health

-[Natricine Arrow]
Shoots 3->5arrows deals 100/145/190/235/280/325(+1.1ap)

-[Eye of Petrifaction]
Stunning time from 2s->1.2/1.4/1.6s

-[Snake Barrage]
Fix bug (no longer repeating triggering [Venom])

 

-[Scorching Flame]
Release flame,  dealing 150/180/210/240/270/300 damage. If the flash hit heroes or reach the furthest distance, cause blast dealing 0.9/0.95/1/1.05/1.1/1.15s stuns.

-[Fire Meteor]
Summon a fire meteor to the target point, dealing 190/230/270/310/350/390(+0.8ap) damage.

-[Anger Orb]
-[Magma Burst] deal bonus damage equal to 5% of target's Max Health

-[Magma Burst]
Release Magma energy to the direction of attack, dealing 275/425/575(+15%target's Max Health) damage.

-[Lava ray]
The Ultimate changed to -[Lava ray]: Channel a ray, dealing 50/90/130(+0.25ap) damage and 15% slowing every 0.25s.

 

+0.5 meter Attack Distance
-[Wheel of Judgment]
Each Basic Attack can cleave nearby enemies and +30%/40%/50%/60%/70%/80% for 5s.
-[Punish]
Every 1->3 times, cleave nearby targets

-[Echo Crossblade Lv7]
-2s Cooldown of -[Wheel of Judgment].

-[Admonition Lv5]
+20% Crit Rate during -[Wheel of Judgment].

-[Hook Chain Master Lv3]
+1.5 N56meters Ejection Distance of Basic Attack.

 

-[Shadow Charge]
Deal 25%/28%/31%/34%/37%/40% Slowing for 1.5s.

-[Shinobi Lv3]
40 Attack Power, 10 Ability Penetrate, 10 Basic Penetrate

-[Advanced Shinobi Lv7]
70 Attack Power, 20 Ability Penetrate, 20 Basic Penetrate

 

+0.5 meter Attack Distance

 


 

6.Cards for all heroes:

-[Orb Recovery Lv5]

Whenever a unit dies, heal for 1% of Max Health and Mana. 

(Up to 5% against heroes).

-[Hammer of the Storm Lv7]

30 Attack Power,20% Attack Speed,10% Max Health.

-[Siphon Damnation Lv7]

40 Attack Power,25% Heal Effect.

-[Magical Boots Lv1]

Unique Passive-Hurry: +40 Basic Movement Speed.

-[Astrology Lv7]

+15%->+10% Max Cooldown.

-[Quantum Transition Lv3]

When Hero reaches lv 15, doubles the Attribute of this card.

-[Illusory Lv all]

Coefficient from 20%->10%.

 

 


*Please edit your card decks after updating. 
*AP = Attack Power