Dear players,
A new update (version No.1.20.0) for Legend of Ace is ready.
In preparation for this new version,servers will be offline during the following times:
Australia(UTC/GMT+11): December 4th, 17:00pm -22:00pm
North America (UTC/GMT-5): December 4th, 01:00am-06:00am
Europe (UTC/GMT+1): December 4th, 07:00am-12:00am
Asia (UTC/GMT+7): December 4th, 13:00pm-18:00pm
South America (UTC/GMT-2): December 4th, 04:00am-09:00am
Follow us on Facebook,Twitter,for the latest news from the team.
Thank you for your support
►【New Hero Arrived】
------- Jack- [Magician] -------
Demonstration video:Click to view
Introduction of skills:
ATTACKS [Play Card]
Basic Attack deals 40+0.3ap damage.
Cause [Bounce] when the card hits the target.
PASSIVE [Fancy Dealing]
Catch the card when touching.
[Play Card] to launch all cards (up to 2), each dealing extra 80+0.4ap damage.
SKILLS1 [Grand Entrance]
Move 3.5 meters instantly and launch the card to the closest enemy, dealing 80+0.4ap damage.
It has 2 layers of charge and reduce cooldown by 1.5s when catching the card.
SKILLS2 [Card Trick]
Summon 4 cards, getting buff effect based on the type of the card .
Spade : [Play Card] to deal extra 120+0.5ap damage and stunning for 1s.
Heart: [Play Card] to restore 6% (12% when targeting a hero) Max Heathl and Mana.
Club: [Play Card] to deal extra 120+0.5ap damage and splashing in 4 meters.
Diamond: Reduce cooldown by 2s and gain a layer of [Grand Entrance].
SKILLS3 [Curtain Call]
Launch 12 cards in a fan and step back for 4 meters, each card dealing 140+0.8ap damage.
Deal 15% damage to repeated targets. The cards will [bounce] when hitting the target.
►【Game Adjustments】
1.Hero Skin:
2.New Function:
-Rename Card
More information:>>> Rename Card Introduction
-New language:Traditional Chinese
More information:>>> Multi-language System Introduction
3.Gameplay in Battle Adjustments:
-Only One Winning Goal: Destroy Enemy Base (remove score)
-Remove 10-minute time limit
More information:>>> Gameplay Adjustments
4.Optimize UI and Prompts:
-Card Chest Interface in Shop
5.Economy and Loot Adjustments:
Increase Golds after ranked matches (Golds in various chests unified move to Golds after ranked matches)
Card [Illusory] (Any Card Effective Grade) Add into chests drop
6.Hero Balance Adjustments:
-[Crescent Slash]
Increase damage from 20+0.8ap to 50+0.9ap
Increase Cooldown from 3s to 5s
-[Dwarf Smack] Increase Basic Attacks from 4 times to 5 times
-[Rapid Quake] Reduce damage from 180 to 150
-[Unstoppable Charge] Increase Cooldown from 8s to 9s
7.New Cards:
-New Card [Astrology] Rare (Card Effective Grade 4) 300 Health, 40 Attack Power, 12% Cooldown Reduction, 12% Max Cooldown |
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-New Card [Magic Perfusion] Epic (Card Effective Grade 3) 300 Health, -40 Attack Power, 22% Crit Rate, 22% Attack Speed |
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-New Card [Annihilation] Legendary (Card Effective Grade 3) 200 Health, 50 Attack Power, 10% Cooldown Reduction After using an ability, next Basic Attack deals bonus 80+0.5AP area damage (2s Cooldown). |
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-New Card [Magical Boots] Legendary (Card Effective Grade 1) 100 Health, 60 Attack Power Gain 14+8(1)*Hero Lv Movement Speed. |
8.Cards for all heroes:
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-[Agility] (Card Effective Grade 3) Health 200->300, Attack Speed 26%->18% |
-[Fury] (Card Effective Grade 3) Health 200->350, Crit Rate 18%->12% |
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-[Frenzy] (Card Effective Grade 4) Health 220->300, Attack Power 0->20, Attack Speed 28%->20%, Crit Rate 18%->12% |
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-[Advance Fury] (Card Effective Grade 6) Health 260->350, Crit Rate 20%->16% |
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-[Advance Agility] (Card Effective Grade 6) Health 260->300, Attack Speed 36%->28% |
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-[Life Claw] (Card Effective Grade 2) Health 240->300, Life Steal 18%->14% |
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-[Advance Life Claw] (Card Effective Grade 5) Health 240->300, Life Steal 24%->20% |
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-[Marksmanship] (Card Effective Grade 4) Health 200->300, Attack Power 25->40, Attack Spedd 20%->15%, Life Steal 20%->15% |
*Please edit your card decks after updating.
*AP = Attack Power