November 21st Update - New Hero & Patch Notes

update | Nov 22.2018

Dear players,

A new update (version No.1.19.0) for Legend of Ace is ready.

In preparation for this new version,servers will be offline during the following times:

Australia(UTC/GMT+11): November 21, 17:00pm -22:00pm 

North America (UTC/GMT-5): November 21, 01:00am-06:00am 

Europe (UTC/GMT+1): November 21, 07:00am-12:00am

Southeast Asia (UTC/GMT+7): November 21, 13:00pm-18:00pm

Follow us on Facebook,Twitter,for the latest news from the team. 

Thank you for your support

 


 

►【New Hero Arrived】

------- Betty- [Iron Girl] -------

Demonstration video:Click to view

 

Introduction of skills:

    ATTACKS [Punch Sparks]

Basic Attack deal 80+0.45ap damage.

 

   PASSIVE  [Steam Power]

Get 5 pts of Energy every second. [Fancy Strike] and [Mighty Hook] cost half of Energy to gain boost effect.

Get extra 5 Pts of Energy when receiving damage from heroes exceeds 6% of max HP.

 

    SKILLS1 [Fancy Strike]

Attack with 3 consecutive blows. Each blow deals 50+0.3ap damage, with the last blow causing knockout in a small area for 0.5 seconds.

Each pt of Energy increases damage by 1.5%.

 

    SKILLS2 [Mighty Hook]

Charge forward and knockout all enemies near the first hit target, dealing 80+0.6ap damage.

Each pt of Energy increases charge distance and damage by 1%.

 

    SKILLS3 [Arena]

Generate an Arena of 5m. Increase Rocket Maiden’s attack speed by 50% for 4 seconds inside the Arena.

Enemy heroes crossing the Arena will receive 150+0.9ap damage and 99% slowdown for 1.2 seconds.

 


 

►【Game Adjustments】

 

1.Hero Skin:

 

2.New Function:

-Lucky Wheel 

More information:>>> Lucky Wheel System Introduction

-Golden Member

More information:>>> Golden Member System Introduction

-Redeem Shop (Hero Token and Skin Token )

 

3.Optimize UI and Prompts:

-Optimize game stability

-Fix bugs and errors which cause game crashes.

-Shop

-Combat Loading

-Hero Skin

 

4.Economy and Loot Adjustments:

Rewards after battle

-Increase Golds and EXP after ranked matches

-Fix bonus Golds when your Credit Score above 98

 

5.Gameplay in Battle Adjustments:

-New way of scoring: destroying enemy turrets and killing epic monsters (Ancient Colossus and Pit Fiend)

- 1 score for each outer turret. 2 scores for each inner turret

-Epic monsters get new mechanism: become stronger with time and the killing score changes more (1 score for every minute).

-Adjust heroes' basic attributes and growth attributes

-Adjust cards' attributes

 

6.Hero Balance Adjustments:

-[Spray and Pray] Increase CD from 5s to 6s

Increase basic damage from 28+0.2ap to 30+0.025ap

-[Hot Rocket] Increase basic damage from 0.8ap to 0.9ap

Increase damage triggering [Carnage] from 1.4ap to 1.5ap

-[Rocket Barrel] (Card Effective Grade 6) rework

[Rocket Barrel] can be used again within 2s and end Carnage

 

-[Thorn Flower] Increase damage from 0.1ap to 0.12ap

 

Reduce health and armor 

-[Eyes of Truth] eyes of light

Reduce heal from 0.08ap to 0.06ap

Reduce damage from 0.1ap to 0.08ap 

 

-New Card [Burning Spear]  Rare (Card Effective Grade 2)

Basic Attack consume 2.5% of Current Health to deal damage

-[Dragon Rage] (Card Effective Grade 2->4)

-[Advance Dragon Rage] (Card Effective Grade 8->7)

-[Blend Armour] (Card Effective Grade 3->2)

-[Devastation] (Card Effective Grade 2->3)

 

-New Card [Lightning Barrier]  Common (Card Effective Grade 2)

The shield of [Eddy Current Coil] up to 12.5% of Max Health

-[Eddy Magnetic Storm] (Card Effective Grade 6) rework

 [Thunder Nemesis] ignore 40% of armor

 

-[Take Flight] +50 Basic Movement Speed

-[Keen Blade] flight mode

Increase basic damage from 100 to 120

Increase distance from 5.5m to 6m

 

-[Shadow Barrage] Increase damage of darts from 10+0.15ap to 15+0.18ap

-[Knife Closing] (Card Effective Grade 6)

Fix effect and prompt icon

 

-[Venom] Increase bonus damage from 10+0.25ap to 20+0.25ap

 

-[Aimed Shot] Increase basic damage from 80 to 100

 

-[Blade Lunge] Increase basic damage from 60 to 80

-[Duel of Champions] Increase basic damage from 15 to 30

 

-[Slash Blade] Increase basic damage from 25 to 35

 

-[Wheel of Judgment] Increase basic damage from 30 to 50

 

Reduce health and armor 

 

7.Cards for all heroes:

-[Wander Hunter] Rare (Card Effective Grade 1)

 Deal 25(0.5)% extra Damage to Monsters

-[Illusory] Mysterious (Any Card Effective Grade)

It can be used at any Effective Grade.

Increase the Attribute of [Illusory] according to Effective Grade.

You can get it in Lucky Wheel temporarily.

 

 


*Please edit your card decks after updating. 
*AP = Attack Power