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  • normal
  • Endless Trial

    normal

    Endless Trial

    Perpetuation
    0
    40
    Effects:

    +10% asp

    +10% crit

    [punish] can  hit  targets unlimitedly

  • Blade Will

    normal

    Blade Will

    Perpetuation
    0
    20
    Effects:

    Increase the damage of [Wave Sweep] by 20%

  • Advanced Blade Will

    normal

    Advanced Blade Will

    Perpetuation
    0
    45
    Effects:

    Increase the damage of [Wave Sweep] by 30%

  • Calm Slash

    normal

    Calm Slash

    Perpetuation
    0
    20
    Effects:

    Increase the damage of [Slash Blade] by 10%

  • Death Chase

    normal

    Death Chase

    Perpetuation
    0
    60
    Effects:

    Reset the other Abilities after using Ultimate

  • Whirlwind

    normal

    Whirlwind

    Perpetuation
    0
    20
    Effects:

    +15% crit

    [Slash Blade] can critically strike, dealing 140% damage

  • Shin Wave Sweep

    normal

    Shin Wave Sweep

    Perpetuation
    0
    50
    Effects:

    +18 crit

    [Wave Sweep] can critically strike

    dealing  150% damage and increasing the distance by 50% and the tornado flight speed by 50%

  • Slash Of Dragon

    normal

    Slash Of Dragon

    Perpetuation
    0
    40
    Effects:

    Gain 8% life steal (up to 24% when hitting heroes) for [Waltz Blade] (2st)

  • Peace of Mind

    normal

    Peace of Mind

    Perpetuation
    300
    60
    Effects:

    After [Slash Blade], generate a shield of 140+0.5ap  for 2s

  • Dead Wind

    normal

    Dead Wind

    Perpetuation
    0
    30
    Effects:

    -10% cd

    Gain a layer of [Dead Wind] after [Slash Blade] for 6s . When up to 4 times, [Slash Blade] deal extra 100+1.1ap Range damage and knock up enemies for 0.5s

     

  • Flicker

    normal

    Flicker

    Perpetuation
    0
    60
    Effects:

    -15% cd

    [Slash Blade] leave a [Wind]. After 1s, the [Wind] returns to Yakumoto and deals 20+0.4ap damage along the way

  • Light Regulate

    normal

    Light Regulate

    Perpetuation
    0
    40
    Effects:

    Gain 16 Armor for each [Eye of Light]

  • Dark Regulate

    normal

    Dark Regulate

    Perpetuation
    200
    20
    Effects:

    Gain 20 Attack Power for each [Eye of Dark]

  • Soul Perspective

    normal

    Soul Perspective

    Perpetuation
    0
    60
    Effects:

    [Judgement] ignores Armor

  • Bless of Light

    normal

    Bless of Light

    Perpetuation
    0
    40
    Effects:

    -15% cd

    [Redemption] increase 20% Movement Speed for 2s

  • Light and Dark Rotation

    normal

    Light and Dark Rotation

    Perpetuation
    0
    70
    Effects:

    -15% cd

    Reduce the Cooldown of [Judgement] and [Redemption] by 0.5s

  • Weave Fate

    normal

    Weave Fate

    Perpetuation
    100
    60
    Effects:

    [Focus] create a area to heal friendly units and attack enemies.(Can focus friendly hero)

  • Dark Distortion

    normal

    Dark Distortion

    Perpetuation
    400
    40
    Effects:

    If there is no [Eye of Light], [Judgement] roots nearby enemies for 0.7s.If there is no [Eye of Dark]

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