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  • normal
  • Refit

    normal

    Refit

    Perpetuation
    0
    50
    Effects:

    -1 Bullet Consumption

  • Assassination

    normal

    Assassination

    Perpetuation
    0
    30
    Effects:

    Gain 10 armor and 22 Attack Power while Stealthed

  • Energy of Death

    normal

    Energy of Death

    Perpetuation
    0
    30
    Effects:

    +16% asp

    +2 Upper limit of [Shadow Energy]

  • Snake eyes

    normal

    Snake eyes

    Perpetuation
    0
    40
    Effects:

    +24% asp

  • Advance Snake eyes

    normal

    Advance Snake eyes

    Perpetuation
    0
    60
    Effects:

    +28% asp

  • Holy Pressure

    normal

    Holy Pressure

    Perpetuation
    0
    0
    Effects:

    +37% ap

  • Regeneration

    normal

    Regeneration

    Perpetuation
    500
    0
    Effects:

    +100% Health Regeneration

  • Advanced Regeneration

    normal

    Advanced Regeneration

    Perpetuation
    700
    0
    Effects:

    +20 def

    +200% Health Regeneration

  • Natural Blessing

    normal

    Natural Blessing

    Perpetuation
    200
    0
    Effects:

    +40 def

    Unique Passive-Hurry: +40 Basic Movement Speed
    +40 Armor when controlled

  • Death Fight

    normal

    Death Fight

    Perpetuation
    0
    40
    Effects:

    +24% crit
    +30% Crit Damage

  • Necrophilia

    normal

    Necrophilia

    Perpetuation
    0
    20
    Effects:

    Grant 160 Max Hp for a hero kill or assist, up to 7 times

  • Magic Weapon

    normal

    Magic Weapon

    Perpetuation
    0
    40
    Effects:

    +28% crit

  • Altitude Bomb

    normal

    Altitude Bomb

    Perpetuation
    100
    20
    Effects:

    Ability1 changes to [Altitude Bomb]:  Charge up and towards a location, knocking up nearby enemies for 1.6s and dealing 100/120/140/160/180/200(+0.8ap) damage. Distance increases with charge time. (Max:100%)

  • Blood Affinity

    normal

    Blood Affinity

    Perpetuation
    200
    60
    Effects:

    [Sigil of Blood]: Basic Attack can mark the target.

    Cooldown:3.5s

  • Soul Resonance

    normal

    Soul Resonance

    Perpetuation
    100
    40
    Effects:

    The specialty changes to [Lament of Souls]: After Endor Successfully hits 5 spells, evoke the ghosts to attack nearby enemies 5 times over 4s, dealing 17(+3*Lv)(+0.15ap) damage per hit

  • Specter coil

    normal

    Specter coil

    Perpetuation
    300
    50
    Effects:

    when [Spirit of Vengeance] ends, cause a explode,  rooting enemies for 1.1s.

  • Petrified Rain

    normal

    Petrified Rain

    Perpetuation
    200
    50
    Effects:

    -10% cd

    6 times Attacking by  [ Fatal Serpent-flock ],  turn the enemy to stone for 1s

  • Snake Barrage

    normal

    Snake Barrage

    Perpetuation
    0
    60
    Effects:

    +16% crit

    Superfluous Arrow of [Split Arrow] can Attack the same target, dealing 10% damage

    Critically strike deal 150% damage

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