Veteran
350
20Basic Attack no longer reset [Charge]'s cooldown
350
20Basic Attack no longer reset [Charge]'s cooldown
100
30+ (1.4%* allied heroes's Average Lv) Health and Attack Power
300
20When [Flagbearer] is in effect, ally heroes gain [Regroup]: May chant 2s to teleport to flag
200
30Heal for 12% of Max Health by each [War God's Trial]
0
40- 15% cd
200
40-4s cooldown of [Slade]
200
50[Baptism] ignores Armor
200
30-10% cd
-1s cooldown of Ult when [Heroic Charge] and [Mighty Blows] hit a hero
300
50[Training Manual] Increase stats from exclusive cards by an additional 12%
100
30[Slade] convert 6.5% Health to boost the shield
400
30Immune control during unleashing [Mighty Blows] and reduce 12% damage dealt to you
0
50[Heroic Charge] fast charging
100
20+4 [Trial] max layers and -15s cooldown of [Training Manual]
0
90[Mighty Blows] always trigger effect of the [Sword]
400
40The Ultimate changes to [ Large Tornado]. Create a Tornado for 1.5s, sucking in nearby enemies and dealing 60+0.4ap damage per 0.5s
600
60Abilities reduce 1.5% of Max Health for 4s, up to 10 times.
750
40[Wandering Soul] draw 3% of target's Current Mana per second.
0
30After the punch of [Lighting Punch], cooldown will be clear.
Each subsequent [Lighting Punch] within the next 7s, the Mana Cost will increase by 40(-4)% in succession. (Max:4 times)