Ruler of the Ocean
Poseidon
wizards
After dividing the world by lot, Poseidon was assigned to manage the ocean. Poseidon is unruly and powerful. Unlike Hades' silent obedience, he is not satisfied with his status under others, and always wants to overthrow Zeus's rule. But the failure of a conspiracy let him know that it is not the time yet, and he must improve his strength to wait for the opportunity.By extensively suppressing the local water gods, Poseidon truly had the power to control the sea. He can gush out clear springs to water the earth, can also cause floods, and even summon sea monsters to punish those who disobey him. When he turned his eyes to land, he notices this battlefield where the gods are fighting. An idea take hold in his mind, and set him hurrying to action. He will prove his strength by defeating gods, and thus challenge the rule of Zeus.
- 4900
HEALTH POINT
- 1800
magical value
- 0
Attack
- 0.85
Attack speed
- 550
Attack range
- 340
Moving speed
- ATTACKS
- PASSIVE
- SKILLS 1
- SKILLS 2
- SKILLS 3
Every Basic Attack will cost 20% of current mana, dealing 350(+65% Attack Power)(+18% current mana) damage.
When attacking non-hero units, mana cost will be reduced to 10% of current mana, and damage based on mana will be reduced by 25%.
When Poseidon is in the water area or the river, he will increase 30% movement speed, and continue to restore 2.5% maximum mana in the water area, and 0.5% maximum mana in the rivers.
Every time Poseidon kills a hero or assists, he will get a [Drowned Soul]. Each [Drowned Soul] will permanently increase 150 maximum mana, up to 20.
Tears the ground forward, dealing 600/725/850/975/1100/1225(+45%Attack Power) damage to enemies in the path. After a short delay, water springs from the cracks, causing 600/725/850/975/1100/1225(+45%Attack Power) damage to enemies on the cracks and slowing them by 30% for 2 seconds.
Tears the ground forward, dealing 600/725/850/975/1100/1225(+45%Attack Power) damage to enemies in the path. After a short delay, water springs from the cracks, causing 600/725/850/975/1100/1225(+45%Attack Power) damage to enemies on the cracks and slowing them by 30% for 2 seconds.
10.5/10/9.5/9/8.5/8
Cooldown
Summons the mount to charge forward, dealing 500/1000/1500(+80%Attack Power) damage to the enemy in the path, ignoring the terrain block. After reaching the end, jumps down and stuns enemies in the front area for 1 seconds and cause 1500/2250/3000(+100%Attack Power) damage.
During the sprint, you can use the skills again to jump off in advance.